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Oliver
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PostSubject: bbbad pixel   Thu Jul 14, 2011 2:11 pm

it's really bbad
but
i want critique
so tell me
what makes it bad or good
just
do
it >:v

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Pommu-pon
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PostSubject: Re: bbbad pixel   Thu Jul 14, 2011 2:20 pm

Ok, I like it.. It's better than anything I'd do ^^'

Alright. Well first of all, it's kinda rough. The colours could have been done smoother. Her body shape is kinda awkward.. You should check on that. The eyes.. I'm not sure but something doesn't seem right.

Other than that, it's cool. 3.5/5 o3o
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Abbey
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PostSubject: Re: bbbad pixel   Thu Jul 14, 2011 2:26 pm

It looks awesome!
The one thing I would do is when you color, you need to make the colors more dynamic. By dynamic meaning, not all the same hue, each time you pick a darker color, move the slider over a bit. By doing that, you make the colors more vibrant. Even if you're not going for a vibrant feel, selecting the right colors can add to the "faint" or "pale" feel.
Like, if you were shading something green, each time you dropped down a shade you'd move the hue over to the right (I think The side where it's bluer and greeneer)
If you were shading light blue, almost teal, like what you have, you'd move the slider over towards purpleish blue.
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Valval
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PostSubject: Re: bbbad pixel   Fri Jul 15, 2011 10:51 am

woah
thats epic
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Katie_Forever
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PostSubject: Re: bbbad pixel   Fri Jul 15, 2011 12:23 pm

thats rlly good.
I have no advice to give you cuz i suck at drawing Razz
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Makkine
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PostSubject: Re: bbbad pixel   Fri Jul 15, 2011 3:37 pm

Abbey helped you with your colour choice, I'll help you with your actual shading. You're used to traditional shading where it's several lines, or you scribble, or whatever. Here you did the same, and that's not good. You need to outline the place you will shade, then use the bucket tool. It's hard to explain, I'll help you irl.
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PostSubject: Re: bbbad pixel   Today at 7:26 am

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